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South Africa · South AfricaOpen-world games: love them, hate them, or endlessly argue about them with your fellow gamers. In this piece, Sock0Puppet takes us on a personal, sometimes chaotic journey through what it means for a game to truly be open world. From Fable to Fallout, he’s dissecting maps, mechanics, and memories – and yes, there may be some pots of stew thrown along the way. This isn’t an expert’s opinion; it’s a fan’s obsession, and you’re invited along for th…Read Article
Open Worlds, Obsessions And Everything In Between: Part 1 < NAG

Gaming · South AfricaWhen I was little, magic came on a tiny plastic cartridge. It didn’t need ray tracing or open worlds; it just needed a screen, a story, and the thrilling mystery of which button did what. I’d sit cross-legged on the carpet, eyes wide, heart racing, convinced the worlds inside my games were every bit as real as the one outside my window. Somewhere along the way, games got bigger, flashier, and more complex, but that spark? That feeling that anyth…Read Article