Capcom reveals Pragmata's horror origins
4 Articles
4 Articles
Masachika Kawata Says Pragmata Was Once More Horror-Focused, But Capcom Abandoned the Idea to Differentiate It From Resident Evil
Capcom’s Pragmata could have been a very different game. The sci-fi action-adventure was originally considered as a more horror-focused experience during its early development, but Capcom ultimately abandoned that direction because it felt too close to the company’s flagship Resident Evil franchise. The revelation comes from Masachika Kawata, lead producer of Pragmata, in an interview with The Ringer. Kawata explained that Capcom experimented wi…
As we already informed you, Capcom shared that Pragmata, his sci-fi action game, was also going to reach Nintendo Switch 2 along with the other platforms. Capcom has also announced that Pragmata will soon receive a set of Mega Man and Roll skins, which will allow customizing the characters with designs inspired by these classics. Apart from this, today we have known that Pragmata [...]
Capcom reveals Pragmata's horror origins
According to Capcom, the original plan for Pragmata was for the game to be a little more focused on horror. Given the project’s lengthy history, it shouldn’t be a huge surprise that the game underwent various changes during its development. Capcom first announced the title in 2020, but it wasn’t until this year that it finally launched. Masachika Kawata, the...
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