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GamingFrom Demon’s Souls to Elden Ring, FromSoftware has built a reputation for games that test players’ patience as much as their skill. And while we have all spent hours throwing ourselves at a boss in frustration, Hidetaka Miyazaki notes that a lot of people have misunderstood the point of the unforgiving difficulty. Boss fights in FromSoft’s games are an unforgiving affair where mistakes are punished instantly, and death is an expected part of the…See the Story