White Wolf's new beginning: Five key roles signal a studio built from the ground up
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White Wolf's new beginning: Five key roles signal a studio built from the ground up
It appears that White Wolf is building its new in-house studio from the ground up, publishing job advertisements for five key roles that will form the creative and operational core of the new team. The Stockholm-based company, responsible for the World of Darkness, is looking to fill the following senior positions: Lead Game Designer Commissioning Art Director Editor / Rules Manager Operations Director Producer This move is the first concrete, …
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