Where are all the AI games, then?
Summary by Mobilegamer.biz
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1 Articles
Where are all the AI games, then?
Two years ago, former Miniclip exec Pieter Kooyman announced his new ‘AI-first’ studio, Half Moon. He claimed that with AI tools, his team of six (now seven) could soon produce the work of a studio with 25 staff. So how’s all that going? Today, Half Moon uses AI for development, bug fixing, problem solving, game economy modelling and filling in tax documents – but less so in actual content creation. “In the end, you still need to find the fun an…
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