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USPTO Rejects Nintendo's Controversial 'Summon Character and Let It Fight' Pokémon Patent in Non-Final Ruling, as Palworld Legal Battle Rumbles On

The non-final rejection cites prior-art references including earlier patents from Nintendo, Konami, and Bandai Namco, though Nintendo retains appeal rights.

  • The USPTO rejected all claims of Nintendo's 'summon character and let it fight' patent, citing published 'prior art' references as the basis for the non-final decision.
  • Nintendo and The Pokemon Company pursued a patent infringement lawsuit against Pocketpair in Japan, centering on three patents including mechanics for monster capture and character riding.
  • Legal experts Florian Mueller and Kirk Sigmon argued Nintendo 'should never' have received the patent, prompting the USPTO to order a reexamination last November following widespread criticism.
  • Although this U.S. rejection is non-final, it could influence the ongoing Japanese litigation with Pocketpair; Nintendo retains the right to appeal, potentially extending the legal process.
  • Pocketpair, led by Takuro Mizobe, has patched Palworld to alter disputed summoning mechanics and continues updating the game as it prepares for a full 1.0 release.
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se7en.ws broke the news in on Wednesday, April 1, 2026.
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