The use of e-cigarettes among adolescents presents a challenge that goes far beyond simply removing a device from a student's hands. The inherent vulnerability of youth, peer pressure, the desire to belong, a marketing strategy designed to attract young people, and the perception that these products pose a lower risk are all part of the path that leads to use. This is the conclusion of the exploratory study "Vaping Is Not a Game," presented duri…
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The use of e-cigarettes among adolescents presents a challenge that goes far beyond simply removing a device from a student's hands. The inherent vulnerability of youth, peer pressure, the desire to belong, a marketing strategy designed to attract young people, and the perception that these products pose a lower risk are all part of the path that leads to use. This is the conclusion of the exploratory study "Vaping Is Not a Game," presented duri…