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The hidden high costs of 'free-to-play' video games show players need better protection, scientists say

Summary by Medical Xpress
Digital media, including videogames, are a central part of leisure activities for many adolescents and adults. For more than a decade, the industry has increasingly relied on highly profitable financing models in which games can be played free of charge ("free-to-play" games), while additional purchases are offered through so-called microtransactions. As the industry repeatedly emphasizes, these purchases are voluntary.

4 Articles

A small group of players account for the majority of spending on free-to-play video games, but they spend so much that their behavior can resemble gambling, research has shown.

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Medical Xpress broke the news in Douglas, United Kingdom on Friday, August 21, 2026.
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