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SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'
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2 Articles
SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'
Ontos, revealed by Frictional Games at The Game Awards, aims to double down on SOMA's cerebral approach to horror
Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
Big in 2026 | Frictional Games' Thomas Grip takes me through one of my most anticipated (and most terrified of) games of 2026
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