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PlayStation 5 Pro is getting a big graphics upgrade with AMD tech
- In a PlayStation Blog post, Cerny announced Resident Evil Requiem, the first to use the updated PSSR, which is 'rolling out globally to PS5 Pro players in the coming weeks' and will include an 'Enhance PSSR Image Quality' toggle.
- Built through Sony's Project Amethyst with AMD, the updated PSSR algorithm uses AMD's FSR technology with six months of refinement, delayed by the PS5 Pro's older RDNA 2 GPU microarchitecture.
- Under the hood, the upscaler PSSR analyzes pixels, and Ijuin said, 'For example, each individual strand of hair and beard is rendered as a polygon,' in Requiem, boosting detail.
- To get the improvements, users must enable the 'Enhance PSSR Image Quality' system toggle, and Sony confirmed multiple PS5 Pro games will be upgraded in March.
- After a $750 launch close to 16 months ago, Sony positions the upgraded PSSR as a way to extend the current console generation and offer PC-like visuals without a costly PC upgrade.
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28 Articles
28 Articles
Sony confirms Resident Evil Requiem is the first game to use the PS5 Pro's updated PSSR upscaler tech — 'The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities', says Capcom
Resident Evil Requiem is the first game to use the PS5 Pro's updated PSSR upscaler tech, Sony has confirmed.
·United Kingdom
Read Full ArticleThe Pro version of Playstation 5 gets an improved PSSR upscaler based on AMD's FSR 4, which gives PC players new hope.
·Germany
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Total News Sources28
Leaning Left3Leaning Right0Center2Last UpdatedBias Distribution60% Left
Bias Distribution
- 60% of the sources lean Left
60% Left
L 60%
C 40%
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