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Over a Decade After Release, Obsidian's Pillars of Eternity Gets Surprise Patch to Add Turn-Based Mode

Obsidian's turn-based mode for Pillars of Eternity refines combat from Deadfire with faster pacing and smarter actions, launching a public beta on Steam and Xbox PC.

  • On November 5, Obsidian Entertainment will open a public beta for a new Turn-Based Mode in Pillars of Eternity on Steam and Xbox PC, starting PC testing with plans to add it after feedback.
  • Inspired by player feedback from Pillars of Eternity II: Deadfire, Obsidian refined the turn-based system for the original game based on internal testing and fan criticism.
  • Unbound Turns now tie turn frequency to character speed, limiting free actions to one per turn per type, while increased combat lethality shortens fights.
  • Obsidian Entertainment warned the public beta is experimental, will run `some time`, expects bugs, and is exploring a HUD toggle while fans urge a sequel or bigger budget.
  • This update positions Pillars of Eternity to attract new players and rekindle interest in Eora, as Obsidian Entertainment, Microsoft-owned studio fresh from this year's releases, applies sequel combat back to the original game.
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As we have seen in games like Clair Obscur: Expedition 33 and Baldur's Gate III, turn combat has come back big, and Obsidian has been working for a while to add a turn mode to the original Pillars of Eternity. Redoing the 2015 RPG to accommodate the mode has been a whole company, but you will soon be able to check it for yourself in a public beta for Pillars of Eternity. In an Obsidian blog post, the Pillars of Eternity turn mode will be release…

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Gamespot broke the news in United States on Monday, November 3, 2025.
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