Behind The Scenes With 'Phantom Blade Zero's Kung Fu Master
2 Articles
2 Articles
Behind The Scenes With 'Phantom Blade Zero's Kung Fu Master
Phantom Blade ZeroLast month, I flew halfway around the world to get an inside look at the development of Phantom Blade Zero. What resulted was five days of the best food I’ve ever eaten, a last-minute trip to the Great Wall of China with a taxi driver zooming through mountain passes as if he was playing Mario Kart, and a fascinatingly deep look at Phantom Blade’s most important aspect: mocap. Phantom Blade harnesses the gorgeously fluid action …
Phantom Blade 0 Creators: "Many Make Games for Money, We Make Money to Make Games" - theGeek.games
S-Game’s CEO champions a rare philosophy in today’s gaming industry: passion and creativity over profit. Qiwei “Soulframe” Liang says, “Many people make games for money, but we make money to make games.” In recent years, the video game industry has undergone sweeping changes. This is not only about technical advancements, richer storytelling, and teams expanding every quarter, but also about a new philosophy—one that, in the largest companies,…
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