Onimusha 2: Samurai’s Destiny Remaster Proves that They Don’t Make Them Like They Used To
- Capcom released the Onimusha 2: Samurai’s Destiny remaster for multiple platforms on May 23, 2025, updating the 2002 PS2 classic.
- The remaster emerged to make the game playable on modern hardware while maintaining its original look and feel, with only modest enhancements.
- Onimusha 2 features a narrative-driven, cinematic style set in feudal Japan, with players controlling samurai Jubei Yagyu against demon hordes using timing-based combat and a branching gift system.
- The remaster includes HD visuals, quality-of-life features like autosave and Hell Mode, though some controls and camera issues from the original remain noticeable.
- This remaster offers fans nostalgia and accessibility but may seem dated compared to modern prestige games, underscoring Capcom’s ongoing experimentation as they prepare a new series entry in 2026.
13 Articles
13 Articles
'Onimusha 2’s Remaster Solidifies It as One of Capcom’s Best, & Weirdest, Games
About five hours of sword slashing into Onimusha 2, I thought to myself, “Boy, they don’t make them like this anymore.”While Onimusha may not have the same name recognition as Capcom’s big hitters, it’s secretly been one of the publisher’s weirdest and most innovative franchises. But even in the larger series, Onimusha 2: Samurai’s Destiny is a wonderfully bizarre little game. A sequel that was unafraid to change everything in the name of innova…
Onimusha 2 Remaster Faces Backlash For Reported Minor Censorship Changes
The remaster of Capcom’s action-adventure game, Onimusha 2: Samurai’s Destiny, is facing backlash over minor changes due to censorship. With today’s launch of the Onimusha 2: Samurai’s Destiny remaster, fans are reporting that Capcom has made some changes from the original in the name of censorship. More specifically, they are expressing dissatisfaction with the changes made to the outfit of one of the game’s main characters, Oyu. Read ahead to …
Onimusha 2: Samurai's Destiny Review - Same Same But Different
All things really do start as Resident Evil when it comes to Capcom. Devil May Cry is the most obvious, but you could argue that Dino Crisis could not have existed without Resident Evil either. But both of those games would eventually carve out their own identity as the sequels started rolling in. Onimusha is no different. Onimusha began life as a feudal Japanese take on the Resident Evil formula. That much is obvious in Onimusha: Warlords, the …
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