Pragmata Director Says 'of Course' He'd Want to See a Sequel
13 Articles
13 Articles
Pragmata director says 'of course' he'd want to see a sequel
Capcom has had a fantastic start to 2026, releasing three hit games in a row: Resident Evil Requiem, Monster Hunter Stories 3, and Pragmata. And the developer's banner year isn't over yet, with Onimusha: Way of the Sword due to launch later this year. Of all those games, only Pragmata is a new IP for the company, which makes the game's success all the sweeter. In a recent interview, GamesRadar asked Pragmata director Yonghee Cho and producer Nao…
Capcom's sci-fi action game Pragmata is hardly on the market for a month, since the talks behind the scenes already revolve around the future of the brand. In a recent interview, Director Yonghee Cho and producer Naoto Oyama talked about whether they could fundamentally imagine returning to the new universe. Important: A successor is not currently in development. Nevertheless, the statements sound like Capcom internally has an IP in hand that co…
Pragmata director ‘would love to see a sequel,’ but says it’s up to Capcom
The boss behind Capcom’s successful new action-adventure game, Pragmata, has expressed interest in a second installment. Director Yonghee Cho told GamesRadar+ that, while he was personally interested in a sequel, he could not guarantee one will definitely happen at this time. “Of course I’d love to see a sequel,” Cho said. “But I’m not the only one who decides, so unfortunately I can’t really comment beyond that.” Cho stressed that this was …
NewsGaming.net Pragmata's director would love to work on a sequel, but points out that it is not his responsibility Surprised success of the last few weeks, Pragmata is almost now a brand on which to rely at Capcom. The publisher himself probably did not expect the game to exceed 2 million sales so quickly, and now speaks of it as a license, meaning that it is there that a first game before other projects. GamesRadar+ went to ask Yonghee Cho, di…
Pragmata came out during the month of April after months and even years of waiting and the result turned out rather exceptional. Thus, after the very good critical reception of the players and the media, the game managed to pass to more than two million copies. A hot start for a new license, which gives rise to questions about the possibility of a sequel. Questions to which the director of the game, Yonghee Cho, did not hesitate to answer. And o…
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