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Build A Rocket Boy Confirms It Has Begun the Redundancy Process Following MindsEye's Disastrous Launch

  • Build A Rocket Boy began a 45-day redundancy consultation on June 23 after the troubled June launch of its game MindsEye, impacting its UK staff.
  • The layoffs follow MindsEye’s poor release marked by bugs, performance issues, and a player backlash that included refunds and canceled sponsored streams.
  • MindsEye launched on PS5, Xbox Series X/S, and PC, reaching a peak of 3,302 concurrent Steam players before quickly dropping to 52, with mostly negative reviews.
  • Co-CEO Mark Gerhard claimed a "concerted effort" by paid bots to harm the game’s reputation, while the studio pledged further patches and a multiplayer roadmap.
  • The redundancy process suggests severe staffing cuts amid ongoing post-launch support, as Build A Rocket Boy shifts focus to optimizing MindsEye and future ambitions.
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"MindsEye" is the least-rated title of the Metacritic aggregator for 2025, since its release on 10 June. The developer, Build A Rocket Boy, officially announced on Tuesday his intention to separate some of his staff.

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Gamespot broke the news in United States on Monday, June 23, 2025.
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