Krafton Aims to Turn Subnautica Into a Franchise After Subnautica 2’s Success
Krafton said it will keep supporting Subnautica through full launch after the sequel sold more than 5 million copies in 22 days.
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6 Articles
Despite the months of legal drama, Krafton now pledges to turn Subnautica into a "franchise IP", after Subnautica 2 surpasses 5m sales in just 22 days
Following a year of acrimonious legal tussling and a settlement agreeing to pay bonuses to Unknown Worlds developers, Krafton has now pledged to turn the Subnautica series into a "franchise IP" amid confirmation Subnautica 2 has surpassed 5m sales.
Krafton wants to turn Subnautica into its "next franchise IP"
For a while, it seemed as though there was no future for Krafton and developer Unknown Worlds, with the Subnautica franchise in disarray following a bizarre legal disagreement in regards to the publisher not wanting to pay out a promised developer bonus. This ended up being resolved earlier this month, likely around the time Krafton realised the value of Subnautica as an IP following the immense success of Subnautica 2's Early Access arrival, al…
Not too far ago it seemed that there was no future for Krafton and developer Unknown Worlds, with the Subnautica franchise plunged into chaos after a strange legal conflict related to the editorial not wanting to pay a bonus promised to the developer. This ended up being resolved earlier this month, probably when Krafton realized the value of Subnautica as intellectual property after the huge success of the launch in early access of Subnautica 2…
Subnautica 2’s 5M+ box sales helped Krafton reach record-setting second quarter earnings for this year
It continues to look as though the legal fracas between Subnautica 2’s leadership and publisher Krafton was ultimately for naught as far as the Korean company is concerned, as the early access survivalbox’s release is noted as a big reason why Krafton had its biggest second quarter this year. The company’s Q2 presentation confirms revenue of […]
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