‘I Don’t Think This Is a Good Idea’: Veteran Bethesda World Artist Says Starfield Having 1,000+ Planets Was the Wrong Move
4 Articles
4 Articles
An ex-Bethesda Dev Says Including More than 1,000 Planets in Starfield Was a Bad Decision!
Having worked as an environment artist on games led by Todd Howard at Bethesda Game Studios (BGS), he had insight into various aspects of their work.According to the experienced environment designer, it was a mistake to include more than a thousand planets in Starfield. He worked at BGS for 14 years, serving as a world designer on Fallout 3, Fallout 4 and The Elder Scrolls V: Skyrim, as well as lead graphic artist on Fallout 76 and the Fallout 3…
NewsGaming.net Starfield: Planning more than 1,000 planets was "not a good idea" according to a former artist of Bethesda Today we celebrate the 10th anniversary of No Mans Sky, and if the title shows a very good health thanks to an almost unrivalled follow-up for the genre, we will never forget this selling argument consisting of boasting the billions of worlds explorable in the game. Starfield, released in 2023 and also taking place in space, …
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