American teenagers who played a specially designed game for six weeks were less depressed a year later than peers who played regular games. The difference was modest, however. Researchers at Dartmouth College were looking for a way to reach young people before a diagnosis is required. Video games were an obvious solution: teenagers […] More science? Read the latest articles on Scientias.nl.
This story is only covered by news sources that have yet to be evaluated by the independent media monitoring agencies we use to assess the quality and reliability of news outlets on our platform. Learn more here.
American teenagers who played a specially designed game for six weeks were less depressed a year later than peers who played regular games. The difference was modest, however. Researchers at Dartmouth College were looking for a way to reach young people before a diagnosis is required. Video games were an obvious solution: teenagers […] More science? Read the latest articles on Scientias.nl.
3 days ago·Middelharnis, Netherlands (Kingdom of the)