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Fable Developer Explains Why Xbox 'Protected' the Project Over Its Long Development Cycle, Amid Layoffs and Studio Closures Elsewhere

Summary by IGN
Fable maker Playground Games has detailed how its upcoming RPG survived a decade in development, amid layoffs and studio closures across the rest of Xbox.

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The new Fable went through a long ten-year development cycle. According to Playground Games, the explanation for this time is that the series is considered "vital to the DNA" of Xbox. Read more

News from HD Technology. Visit www.hd-tecnologia.com for the latest news. Fable has been going through internal changes, layoffs, readjustments and an Xbox very different from the one that existed when Playground Games started the project. Still, the game went ahead and its director, Ralph Fulton, explained that one of the main reasons is the weight that the franchise still has within Microsoft. Fulton [...] La entrada Fable's study told how it …

NewsGaming.net "I really think Fable is an important game": Here's why Xbox allowed a very long development for the game The latest Fable report was probably necessary as long as the end of the year [...] The article "I really think Fable is an important game": Here's why Xbox allowed a very long development for the game is available on NewsGaming.net

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IGN broke the news in San Francisco, United States on Tuesday, September 15, 2026.
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