‘Dragon Age: The Veilguard’ Failure Owed To Live-Service Pivots, Says New Report
- Dragon Age: The Veilguard released in 2024 after about 10 years of development, initially designed as a single-player RPG like previous titles.
- EA shifted Veilguard in 2017 toward a live-service multiplayer model, forcing a challenging pivot back to single-player by 2020 due to development problems.
- Limited time and multiplayer foundations hindered new story creation, leading to mixed player reactions despite some positive critic reviews and a late overhaul by the Mass Effect team.
- EA reported Veilguard attracted 1.5 million players within two months, half of their expected number, causing a 20% drop in EA shares and mass layoffs at BioWare.
- Veilguard's failure has raised concerns about BioWare's future, potentially ending the Dragon Age franchise after successive failures and restructuring focused on Mass Effect 5.
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Entertainment Media Admits Dragon Age: The Veilguard Bombed - Geeks + Gamers
One of life’s great pleasures is watching a smug creep admitting he was wrong, even if he tries to disguise it to save face. One such incident happened today, courtesy of Jason Schreier. Schreier is a games journalist currently working for Bloomberg who co-hosts a podcast called Triple Click; he used to write for Kotaku, and he’s published three books on the video game industry. With a résumé like that, you can probably guess what his opinion of…
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Leaning Left1Leaning Right1Center3Last UpdatedBias Distribution60% Center
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- 60% of the sources are Center
60% Center
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C 60%
R 20%
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