The Witcher 4 Team Explains Why They Switched to Unreal Engine 5 Instead of Using The Witcher 3 Engine
5 Articles
5 Articles
CD Projekt RED chooses Unreal Engine 5 for The Witcher 4 and future projects, focusing on narration and technical innovation through Epic Games.With The Witcher 4, the Polish studio decided to change its approach and rely on the Unreal Engine 5, rather than the usual REDengine, a choice destined to characterize the company's future projects.
Unreal Engine 5 Switch For The Witcher 4 Wasn't About Engine Limitations, But A Bigger Studio Identity Shift
CD Projekt Red created the incredible The Witcher 3: Wild Hunt (whose remaster with path tracing support is launching later this month) using their own REDengine, which also powers Cyberpunk 2077, another open-world RPG which launched in a rough state, but eventually got turned around with multiple updates and the Phantom Liberty expansion. Future games from the studio, such as The Witcher 4, will be powered by Unreal Engine 5, and the switch wa…
The Witcher 4 team explains why they switched to Unreal Engine 5 instead of using The Witcher 3 engine
CD Projekt RED has been using its proprietary graphics engine Red Engine for years, but decided Upgrade to Unreal Engine 5 Every The Witcher 4 and future projects. The reasons behind this choice are Michał Nowakowski, Co-CEO The head of the company was interviewed by Deconstructor of Fun. Message from CD Projekt RED Co-CEO “It’s […]
The Witcher 4 Team Explains Why It Switched to Unreal Engine 5 Instead of Using The Witcher 3 Engine
The co-CEO of CD Projekt RED explained why the team of The Witcher 4 decided to switch to the Unreal Engine 5.
CDPR Switched to Unreal Engine 5 With The Witcher 4 to Focus on Making “Convincing and Immersive” Games, Not Building Technology
Having trouble viewing the text? You can always read the original article here: CDPR Switched to Unreal Engine 5 With The Witcher 4 to Focus on Making “Convincing and Immersive” Games, Not Building Technology CD Projekt’s move from its own Red Engine to Unreal Engine 5 was a major change for the studio, but it wasn’t simply caused by the problems Cyberpunk 2077 faced at launch. According to CDPR joint-CEO Michał Nowakowski, there was a much bigg…
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