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Why Battlefield 6 Ray Tracing Won’t Be Available at Launch

Summary by Fragster
Summary: After skipping ray tracing in the beta phase, Battlefield 6 reveals that the feature will also be absent when the game officially launches. Ray tracing needs powerful hardware to look good and run smoothly, which would make Battlefield 6 run worse on lower-end devices. Technical director Christian Buhl said that the team prioritized smooth performance across all devices and settings instead of visual effects. The Battlefield series is …
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Unlike previous titles, Battlefield 6 will not include support for one of today's most demanding visual techniques. Battlefield Studios has confirmed that Battlefield 6 will not support ray tracing at launch and that there are no immediate plans to include it. The decision was explained by Christian Buhl, technical director at Ripple Effect, one of the studios involved in the project, who stated that the main goal is to ensure stability and opti…

Neither for launch nor in the future will Battlefield receive 6 raytracing features on the PC.

The decision of EA to skip Raytracing at the release of Battlefield 6 has surprised many. This decision was made to optimize the performance of the game. Christian Buhl, technical director of Battlefield 6, explained in an interview that the team wanted to focus on optimizing the game as much as possible for the standard users. Raytracing is known to enable impressive light and shadow representations, but it is also very resource-intensive. The …

** The previous two parts were a showcase for Nvidia and ray tracing, the sixth takes a step aside. ** The creators focused on optimization so that almost everyone can enjoy the game. ** Ray tracing will probably not arrive in future updates either.

Battlefield 6 discards ray tracing or ray tracing, which will not be present on PC or consoles, and the technical director explains that it is for a good reason.

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World NEWS Live broke the news in on Tuesday, September 2, 2025.
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