Banholzer: “Marathon,” first contact
13 Articles
13 Articles
Banholzer: “Marathon,” first contact
Bungie’s “Marathon” is a bizarre video game. On one hand, the art style is original and unique, the gunplay on PC is gratifying and the enemy NPCs are some of the best I’ve ever seen in a PvPvE extraction shooter. But it also struggles with terrible UI and a fundamental flaw that ultimately holds back Bungie’s latest game from achieving the greatness the studio needs it to. I first playtested “Marathon” in 2024, and came away feeling disappoint…
Marathon's most broken movement trick has been removed, while Bungie brings back a lucrative shortcut on its toughest map.
Marathon has seen significant changes as part of its latest balance patch, including the outright removal of its most busted movement technique, the re-opening of a controversial shortcut in The Outpost map, and made the loot (and challenge) of The Outpost's central region harder.
Bungie have killed off a speedy movement exploit in Marathon's latest update, and they'll do it again if they have to
There is always a risk with a live service game, or any game with only competitive elements, that it enters the Cool For Some Zone. This is a space that exists within a given game and also around it, a place where you can pull off Sick Tricks as a result of movement tech not purposefully included in the game, but born as an incidental result of mashing buttons in just the right way. And until today, Marathon found itself in said zone, but Bungie…
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