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Remedy Admits FBC: Firebreak 'Underperformed' — 'Commercially, We Were Unsatisfied'

Summary by IGN
Developer Remedy believes the release of its first self-published game and Control spin-off, FBC: Firebreak, "succeeded technically," but acknowledged it "underperformed" on Steam, admitting that "commercially, we were unsatisfied."

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Firebreak was released almost two months ago and was not very well received by the press or the players. It seems that Remedy's FPS coop lacks content and variety, that the interface is not super clear and that the missions are too short. The game reached the million players in 10 days but according to Remedy, it is mainly thanks to the console players since the game is present on the Game Pass and PS Plus. Remedy is disappointed with Steam sale…

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There is no denying that FBC: Firebreak may not have had the success Remedy expected. The game received unenthusiastic reviews and recorded a number of very poor players on Steam, even though it soon reached the million total players, partly thanks to console users and inclusion in the release of PlayStation Plus and Game Pass.

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TwistedVoxel broke the news in on Tuesday, August 12, 2025.
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