Accessibility Remasters are a Disability Tax
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Accessibility Remasters are a Disability Tax
In the five years or so that I’ve been publishing Access-Ability as a weekly series, PlayStation’s first party studios have, time and time again, pushed forward gaming accessibility in new, interesting, and novel ways. They’ve been at the forefront of the push for high contrast mode support in games, they laid out the blueprint for modern accessibility onboarding and common disability category preset options, and have been leading the charge in …
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