In 2022, a sixteen-year-old in Petaluma, California uploaded a short video to YouTube in which a man stumbles through an endless maze of yellow-carpeted, fluorescent-lit rooms — the geometry wrong in small, unsettling ways, as if a level designer had left the collision data running with nothing attached. It had no budget, no actors, and no narrative resolution. It accumulated 197 million views and changed what horror could look like. Three years…
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