‘We’ve Got Nobody to Blame But Ourselves’ — Riot Games Co-Founder Explains the Death of 2XKO
9 Articles
9 Articles
‘We’ve Got Nobody to Blame But Ourselves’ — Riot Games Co-Founder Explains the Death of 2XKO
The co-founder, co-chairman, and chief product officer of Riot Games, Marc Merrill, revealed the number of monthly active users 2XKO would have needed to justify its budget, and the eye-popping amount has sparked an animated debate within the fighting game community.
2XKO failed, Street Fighter 6 affected the Riot Games, the lack of players, the withdrawal of support, the return of money to users
2XKO disastrous failure: Riot Games co-founder continues to defend himself publicly
Riot Games co-founder and chief product officer Mark Merrill spoke publicly about the reasons for the collapse of fighting game 2XKO, admitting that the project faced catastrophic financial and organizational difficulties. According to him, in order to justify the huge budget and maintain a mature live streaming service model, the game needs to maintain “hundreds […]
2XKO would have needed an MAU base "in the high hundreds of thousands, if not millions" to succeed
Riot Games' 2XKO would have had to attract a base of monthly active users "in the high hundreds of thousands, if not millions" to be sustainable, according to CPO Marc Merrill.
The co-founder of Riot Games commented at the end of 2XKO, explaining how high the player base should have been. The post Riot buried his Fighting Game: Had it taken more players to survive than the big competition on Steam together appeared first on Mein-MMO.
Coverage Details
Bias Distribution
- 100% of the sources are Center
Factuality
To view factuality data please Upgrade to Premium













